Polaris | User Guide
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v1.6.0
Polaris User Guide (v1.6.0)
Overview
What's new in this release
What is Polaris Low Poly Terrain Engine?
Why Polaris?
Key features
Key benefits
External Resources
Simple Terrain System
Concept
Create new terrain
Geometry Painter
Environmental Painter
Extract data from terrain
Advanced Terrain System
Concept
Creating a basic terrain
Mask Painter
Geometry Painter
Color Painter
Splat Painter
Foliage Painter
Build final terrain
Third party integration
Extension System
Concept
Using the Extension System
Making an extension for Polaris
Gallery
Screenshots
Appendix
Anatomy of a Mesh
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External Resources
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The following sections will describe basic concepts of how to use Polaris in Unity Editor, for more information such as tutorials, best practices, development logs or newest announcements, please visit the following links:
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Pinwheel Studio on Facebook.
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Pinwheel Studio on Twitter.
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Polaris page on Facebook.
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Polaris User group on Facebook.
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Unity Forum Thread.
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Key benefits
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Concept
Last modified
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